Arrow Keys: Move
G: Take/Use Sound
Space: Jump
Snatch sounds from objects and creatures in the environment and remix them back into the game to pass obstacles.
Sounds Like Snatch
Whammy Jammy 2012 Game Jam
Created for the Whammy Jammy game jam, a 48-hour event to make games around the theme of music and sound.
"Sounds Like Snatch" is a game about "snatching" sounds from the environment and using them to activate other creatures and objects in the level to solve puzzles.
Team: Scott Looney (audio), Adam Rickert (game design/art), Jonah Wallerstein (programming).
November 9-11, 2012
Game Designer / Artist
Stencyl, Illustrator
Self
Game Jam